![]() Over 270 participants from four different learning settings experienced an immersive underwater world designed to show the process and effects of rising sea water acidity. ![]() 4Department of Communication, Stanford University, Stanford, CA, United StatesĪcross four studies, two controlled lab experiments and two field studies, we tested the efficacy of immersive Virtual Reality (VR) as an education medium for teaching the consequences of climate change, particularly ocean acidification.3Department of Learning Sciences and Education, Stanford University, Stanford, CA, United States.2Department of Neurobiology, Stanford University, Stanford, CA, United States.1School of Journalism and Communication, University of Oregon, Eugene, OR, United States.
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